POWDERLINE
GUIDE · SNOW

Ice, powder and hardpack

What each surface does to grip, drag, braking and landings — and where you find them.

Snowboarder in a hard heel-side carve, chunks of snow flying off the edge
A hard heel-side carve on hardpack throws chunks off the edge. On ice the same input becomes a drift, and the plume is the edge letting go.

Three surfaces

The snow under the board is never just snow. Every point on the mountain carries two weights, ice and powder, laid out by two independent noise fields; where neither is strong you are on hardpack, which is the baseline everything else is measured against. Ice wins where the bands overlap — a frozen patch cannot also be bottomless fluff — so the two never blend into a third thing.

You can see all three. Ice is glossy: it reflects the sky, which is what makes it readable in motion long before you reach it, and it tints toward a dark steel blue. Powder is warm and lumpy — pillowed with soft relief, because colour alone flattens out under the lighting. Hardpack is the bright, textured white in between.

What ice does

The tactical answer is line choice: cross ice straight, carry the speed, and do the turning either side of it.

Snowboarder riding a bright, textured slope in daylight
Hardpack in daylight: the bright, textured baseline that ice and powder are measured against.

What powder does

Powder is where you throw the big rotation. It is not where you set a distance record.

Where they are

Both surfaces are laid out by the same deterministic noise as the terrain, so a patch is always in the same place — two riders in a race hit the identical ice at the identical metre. Powder fields are broad and slow-changing; ice patches are smaller and sharper-edged.

Ice grows with depth. The threshold that decides where a patch forms eases as the mountain deepens (see how the mountain is built): over a sample grid, ice covers about 29% of the ground near the top and about 49% six kilometres down. Powder does not scale — it is a feature of the mountain, not a punishment.

Nothing grows through ice, so frozen patches are open ground: the trees and rocks scatter around them, never on them. A big ice field is often the cleanest line through a tight section, if you can hold it.

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