POWDERLINE
CREDITS

Credits and licences

Most of Powderline is written from scratch. What is not is listed here, with its author and its licence.

The short version

Bundled assets are CC0 1.0 (public domain) unless a section below says otherwise. The exceptions are two CC BY 4.0 models, which require the attribution given here, and the typeface, under the SIL Open Font License 1.1. All are free for personal and commercial use. The game code itself is © the project author and runs on open-source libraries listed at the bottom.

3D models — CC BY 4.0

Both are Sketchfab downloads. Modifications: converted to glTF, the material and palette-texture colours baked into vertex colours at load time, and — for the mountain — sun shading and atmospheric haze baked in so the model draws unlit.

ModelAuthorLicence
Low Poly Mountain Free
the distant peaks behind the slope
Poly Craftsman CC BY 4.0
Low Poly Snowboarder
the rider's body
gamedevme CC BY 4.0

3D models — CC0 1.0

Low-poly, untextured; material colours are baked into vertex colours at load time so each model draws as a single instanced mesh. Sourced via poly.pizza, which hosts these packs under CC0. All by Quaternius:

Snow material — CC0 1.0

The snow colour, normal and roughness maps are derived from Snow010A on ambientCG (Lennart Demes), downscaled from 1K to 512 px (256 px for roughness) and re-encoded as JPEG to keep the download small.

Typeface — SIL Open Font License 1.1

Outfit by Smartsheet Inc. and Rodrigo Fuenzalida, via Google Fonts. Self-hosted as a variable font, so the pages load the typeface without touching Google's font servers.

Original work

Code

Game code © the project author. Built on three.js (MIT License). 1v1 race signalling uses PeerJS (MIT License); the race traffic itself flows peer-to-peer over WebRTC. Rider accounts use supabase-js (MIT License) against a Supabase backend. Website statistics run on a self-hosted Umami (MIT License). The full list, with file names, is kept in the project's CREDITS file and updated whenever an asset changes.

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